Riot Games: Can Culture Survive Growth, Teaching Note
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Reference: HBS-416049-E
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Year: 2015
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Number of pages: 16
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Geographic Setting: United States
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Publication Date: Apr 12, 2016
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Fecha de edición: Feb 7, 2018
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Source: HBSP (USA)
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Type of Document: Teaching Note
This is a teaching note for the case 416016, "Riot Games: Can Culture Survive Growth?" This teaching note gives instructors a guide for a discussion of Riot Games, a fast growing videogames firm with a strong, player-centric culture. It also offers references to research on culture that will allow students to decide whether or not Riot Games' culture will survive its growth.