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La Liga's RCD Espanyol: Analyzing the economics of soccer games
Davila, Antonio; Oyon, DanielCase C-783-EAccounting and ControlThe case presents an evaluation of a game played every year by the RCD Espanyol soccer team as a start to the season. The case provides the economic details of the game and the team so that students can analyze whether the game is profitable or not. The case is designed as introductory material for courses in managerial accounting and the economics of sports. It introduces the concepts of variable and fixed costs, direct and indirect costs, cost...Starting at €8.20
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RCD Espanyol : Análisis económico de los partidos de fútbol
Davila, Antonio; Oyon, DanielCase C-783Accounting and ControlEl caso presenta un estudio del partido, el trofeo Ciutat de Barcelona, que el RCD Espanyol jugaba cada año como inicio o arranque de la temporada. Proporciona detalles económicos del propio partido y del equipo, con el objetivo de que los estudiantes puedan analizar si el torneo era o no rentable. Este caso está diseñado como material introductorio para cursos de contabilidad de gestión y economía del deporte. Introduce los conceptos de costes v...Starting at €8.20
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Othellonia: Growing a Mobile Game
Ascarza, Eva; Amano, Tomomichi; Gupta, SunilCase HBS-520016-EMarketingIn the summer of 2019, Yu Sasaki, Head of the Game Division of DeNA, a Japanese mobile gaming company, is evaluating various growth strategies for its recent game Othellonia. Sasaki needs to decide if he should focus on customer acquisition, retention, or monetization.Starting at €8.20
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Essential Explorations at MUJI
Amano, Tomomichi; Narayandas, Das; Jinjo, Naoko; Kanno, AkikoCase HBS-520024-EMarketingLaunched as a private brand in 1980 to counter the increasingly brand-conscious consumer in Japan, MUJI offered beautifully designed, fairly priced, no-frills quality goods. The once modest private label brand with 40 products had expanded significantly bStarting at €8.20