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La Dinámica de la Competencia en los Videojuegos Caseros (C): El Génesis de Sega
Collection: HBSP (USA)Ref.: HBS-703S27Published: Jan 27, 2001Reviewed: Jun 13, 2001Format: PDFPages: 2Language: Spanish - Case
La Dinámica de la Competencia en los Videojuegos Caseros (D): El Super NES de Nintendo
Collection: HBSP (USA)Ref.: HBS-703S28Published: Jun 13, 2001Format: PDFPages: 3Language: Spanish - Case
La Dinámica de la Competencia en los Videojuegos Caseros (E): El Auge del 3DO y Juegos de 32 Bits
Collection: HBSP (USA)Ref.: HBS-703S29Published: Jun 13, 2001Format: PDFPages: 3Language: Spanish - Teaching Note
Lamoiyan Corp. of the Philippines: Challenging Multinational Giants, Teaching Note
Collection: HBSP (USA)Ref.: HBS-707554-EPublished: Mar 28, 2007Format: PDFPages: 11Language: English - Case
Jucai Human Resource Development: Empowering through Data
Collection: Ivey Business School (Canada)Ref.: IVEY-W25807-EPublished: Apr 7, 2022Format: PDFPages: 8Language: English - Case
Dinámicas Competitivas en los Videojuegos Caseros (B): El Poder de Nintendo
Collection: HBSP (USA)Ref.: HBS-703S26Published: Feb 13, 2001Reviewed: Jun 13, 2001Format: PDFPages: 10Language: Spanish - Case
Dinámicas Competitivas en los Videojuegos Caseros (J): La Siguiente Generación de Nintendo
Collection: HBSP (USA)Ref.: HBS-703S34Published: Jun 13, 2001Format: PDFPages: 2Language: Spanish - Case
Crocs (B): Hitting the Skids
Collection: Stanford Graduate School of Business (USA)Ref.: SGSB-GS57B-EPublished: Mar 7, 2011Format: PDFPages: 4Language: English - Case
Dinámicas Competitivas en los Videojuegos Caseros (K): PlayStation frente a Nintendo 64
Collection: HBSP (USA)Ref.: HBS-703S35Published: Jun 13, 2001Format: PDFPages: 2Language: Spanish - Case
Crocs (A): Revolutionizing and Industry's Supply Chain Model for Competitive Advantage
Collection: Stanford Graduate School of Business (USA)Ref.: SGSB-GS57A-EPublished: Jun 18, 2007Format: PDFPages: 22Language: English