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Cash vs. Accruals: The Case of Revenue Recognition at Cantaloupe Systems
Beyer, Anne; Siegel, RobertCase SGSB-E756-EEntrepreneurshipCantaloupe Systems expected to celebrate its first quarterly profit, and the company’s proprietary machine-to-machine communication technology was a hit with owners of vending machines—and investors. Cantaloupe’s systems provided real-time sales data, allowing vending machine operators to efficiently pre-pack the exact items needed for each machine before leaving the warehouse that day. But Cantaloupe’s auditors threw the company a curve ball dur...Starting at €8.20
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La Dinámica de la Competencia en los Videojuegos Caseros (D): El Super NES de Nintendo
Coughlan, Peter J.Case HBS-703S28StrategySienta las bases para el lanzamiento de Nintendo de su consola Super NES en Japón y en los Estados Unidos y describe la reacción del consumidor a la consola frente a la de su principal competidor en el momento, Sega. Un reescrito versión de un caso anterior.Starting at €5.74
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La Dinámica de la Competencia en los Videojuegos Caseros (E): El Auge del 3DO y Juegos de 32 Bits
Coughlan, Peter J.Case HBS-703S29StrategyDescribe el lanzamiento de la innovadora compañía de videojuegos en casa, 3DO, que había desarrollado un sistema innovador que ofrece procesamiento de 32 bits y el software de CD-ROM. Examina la dinámica competitiva en la industria de los videojuegos en casa desde 1970 en el nuevo milenio.Starting at €5.74
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Anticipating Competitive Actions (Spanish version)
Coughlan, Peter J.; Freier, Debbie; Lee, Kaiho PatrickCase HBS-704S08StrategyBefore taking competitive action, managers must anticipate the actions of their competitors. This can only be accomplished by performing thorough competitor analysis.Starting at €8.20
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Estrategia de gestión del conocimiento en DaimlerChrysler
Rukstad, Michael G.; Coughlan, Peter J.; Johnston, CarlCase HBS-711S31StrategyProporciona una visión general de la gestión del conocimiento y la estrategia de gestión del conocimiento de DaimlerChrysler en relación a su competencia.Starting at €8.20
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Roblox: The Path to Going Public
Beyer, Anne; Siegel, Robert; Bekele, GelilaCase SGSB-E795-EEntrepreneurshipThe leadership team of Roblox was contemplating a public offering in December 2020. Roblox was an online video game platform that offered developers a platform for building new games and a global social network for publishing and hosting online games. Roblox had filed its S-1 prospectus with the SEC, and registered to go public on the New York Stock Exchange (NYSE) with the ticker symbol “RBLX.” However, at the last minute, a series of market ev...Starting at €8.20
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Dinámicas Competitivas en los Videojuegos Caseros (B): El Poder de Nintendo
Coughlan, Peter J.Case HBS-703S26StrategyCuenta la historia de reactivación de Nintendo de la industria de los videojuegos en casa a mediados de la década de 1980 y su dominio del mercado a finales de 1980 y principios de 1990. cuestiones estratégicas dirigidas incluir la creación de valor mediante provocando la demanda latente y la captura de valor en relación con otros actores de la industria, incluyendo competidores, compradores, proveedores y empresas complementarias. Esto es parte ...Starting at €5.74
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La Dinámica de la Competencia en los Videojuegos Caseros (F): La Caída de 3DO
Coughlan, Peter J.; Freier, DebbieCase HBS-703S30StrategyLos contornos de los acontecimientos que condujeron a la salida de 3DO del juego de vídeo doméstico de licencias comerciales. Se considera modelo de negocio de 3DO defectuosa debido a su incompatibilidad con la estructura y la economía de la industria.Starting at €5.74
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FlexShyft: Term Sheet Negotiation
Beyer, Anne; Siegel, Robert; Mirabile; DominicCase SGSB-E774A-EEntrepreneurshipThis case describes a fictional company, FlexShyft, as its cofounders navigate and negotiate the terms of an offer to invest in the company’s Series B financing round. The cofounders review and evaluate each clause of the term sheet from the venture capital firm Storm Point Ventures to understand the implications for the company, FlexShyft’s existing investors, and themselves. The case is designed to be taught as a simulated negotiation, in whi...Starting at €8.20
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Pear VC: State of Early Venture in 2022
Beyer, Anne; Siegel, Robert; Bekele, GelilaCase SGSB-E783-EEntrepreneurshipMar Hershenson and Pejman Nozad founded Pear VC in 2014 to invest in early-stage start-ups in Pre-Seed and Seed funding rounds. Over the years, Pear developed numerous cohort-based programs to work with founders and build new ventures such as Pear Garage, Pear Competition, and Pear Fellows. The case examines the history and evolution of the early-stage venture capital industry over the last two decades. The case also explores the challenges asso...Starting at €8.20